![]() I read on some other forums I should be using the skin modifier instead of the physique one and I'll admit I havent tried that but id prefer it if I didn't have to redo much. I followed a tutorial on how to set up an avatar and export it to cal3d here but I worry its a bit outdated: ![]() the crash happens with cal3d exporter 1.40 and the no mesh selected error is with 1.41. either 3ds max crashes or I get the warning that no mesh was selected. I am able to export the skeleton no problem but with the mesh i run into 2 problems. Initially I was using blender 2.62 to create all the 3D models but found that the blender2cal3d exporter is very out of date and since have moved the models over to 3ds max 2013. I am doing an animation for a dance project using Vizard 3.0 and have been trying to create an avatar.
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